

Much like that title, Solar Ash tasks the player with navigating wide-open spaces, climbing to dizzying heights, cleansing an area of a form of “corruption” and engaging in an occasional boss battle, all within a serene-but-doomed landscape. While comparison is often regarded as a no-no in reviews, it is almost impossible not to make immediate collation to Ubisoft’s divisive 2008 release Prince of Persia. Goliath warfare, ( Shadow of the what?) Once a location has been cleared of all Remnant activity, a little more power is restored to the Starseed, the next sector opens, and Rei’s quest continues. After cleansing each locale, Rei will be confronted by a terrifying “Anomaly” - gargantuan guardians who must be mounted and destroyed in true David vs. checkpoints in order to ultimately activate the Starseed. Rei must pick her way through a string of sectors set within the Ultravoid, eradicating a gross, sentient, tar-like matter and locating various A.I. Waypoint finding, efficient movement, precise acrobatics, and good, old-fashioned nosing around are the core elements of this adventure. It should be noted, first and foremost, that exploration and traversal are the key elements of Solar Ash.
